
MA, Communications Art & Design, Royal College of Art, London
BA Honours, Sonic Arts, Middlesex University, London
PhD in-progress, GSA, Glasgow
Lo-fi. Field Recordings. Collage. Sculpture. Installation. Expanded Cinema. Photography. Time Medias. Printed Material. Hacking Culture. Interactive Technologies. AI. VR. AR. Gesture Sound. Mesmerism. Post New Age. Post Net Clara Rockmore. Perspective. Immersion. Affect.
lesliedeere.com. 2022. Modern Conjuring for Amateurs | lesliedeere.com. [online] Available at: <https://lesliedeere.com/modern_conjuring.html> [Accessed 16 May 2022].
I found this project very interesting. The purpose of this study is to induce an altered state of consciousness by utilising Using music, frequency, light, and the colour spectrum, this piece tries to produce a peaceful or contemplative As the artist travels about the venue, dazzling ribbons of colour appear and are sent to audience headsets. Sounds and tones are produced in unison with the performer’s motions and are broadcast over a high-quality audio system. The vr experience is not just for one person. The vr experience is no longer for one person, but for a group of people. Everyone can experience it at the same time through this vr game. Similarly Leslie Deere has taken great care in the sound aspect of the vr game. There is a variety of instruments used including harps and cello’s, as well as some vocals added in. The overall feel of the music is ethereal and I personally feel that there is a bit of a religious choral element to it. These combined with the colourful vr graphics I felt went very well together. It gave me a very strong sense of immersion. Overall I thought it was amazing and fascinating.
What I can learn from this is the concept of group vr. This kind of interactive game is very appealing to me. I’ve seen some videos with group vr before but they weren’t as interactive as this one, more other people watching the vr performers on a TV screen rather than all wearing vr’s. I think Array Infinitive brings a little more immersion to the viewer. But I think Array Infinitive is more of a vr show than a vr game. The audience can immerse themselves in her performance, and every movement and every pose of the artist can bring the audience a different visual and auditory experience. Inspired by the video ‘Array Infinitive: VR performance by Leslie Deere’ I think the vocal padding and a little bit of reverb really makes a difference to the overall atmosphere of the music. Especially in a somewhat abstract visual art. So I tried adding some vocal melodies to some of my previous music (some half-finished pieces) and it made the whole thing sound a bit different. The whole thing sounded a lot more complete.